![]() The first option has you hold the remote sideways, and you tilt and twist it to steer your racer and activate some of his or her abilities. ![]() The Wii was a bit more of a challenge because two of its control-scheme options revolve around using the remote. The PS2 game handled fine, with an intuitive button layout that made zipping around easy. We found the controls for our riders to be decent enough if we stuck to the conventional options offered by the game. Your big guns in a race will be the different gravity powers you'll be able to use to perform tight turns, earn massive speed boosts, and race along walls to discover shortcuts. The upgrades are permanent for the race you use them in and let you increase your speed, configure your board (to morph it into a vehicle), and refill your GP meter. You'll also want to collect rings in order to power up your hoverboard's speed and abilities. You'll be able to perform special tricks at key points on the track, all of which help fill the GP meter you'll need to trigger special abilities. However, the new wrinkle to the action is the additional abilities made possible by the meteorite. The game's core mechanics still focus on you guiding a racer on a hoverboard through insanely designed courses. The racing mechanics in Zero Gravity have been tweaked some since the original game, although they still hinge on gravity and air manipulation. You can upgrade your hoverboard over the course of race. (The game now features a roster of more than a dozen unlockable racers.) Finally, you'll find a comprehensive tutorial mode to familiarize yourself with the game. (The PS2 game is obviously lacking the online support found in the Wii version.) An in-game shop offers a walk on the wild side to visit a Chao-run black market that lets you spend rings you earn during races on performance-enhancing gear for your assorted racers. A world rankings option lets you see your standing against players around the world via the Nintendo Wi-Fi Connection, and also lets you download ghost data. The survival mode offers three race types-relay, ball, and battle-for one to four players. In addition to the story mode, you'll also have a normal race option that lets you choose free race, time attack, or world grand-prix races that support different configurations of players that run the gamut from two to four. Although you'll go through the same generally themed locales, there are some radically different tracks on each side that offer some variety. Each story takes you through a series of races in which you'll need to place first to progress. ![]() Once you work through it, you'll unlock the Rogues' storyline, which is called Babylon. When you first start the game, your only option is to play with Team Sonic through the heroes' storyline (no, not the acclaimed NBC sci-fi show). The core of the single-player game is the story mode. The game features a broad selection of modes, some of which are unlocked the more you play. As luck would have it, your investigation of the aforementioned mysteries involves much competitive hoverboard racing, as these kinds of investigations apparently do. This time the action is a bit more mysterious, given that you find yourself teaming up with Eggman and the Rogues to discover what's up with meteorite fragments and robots rampaging in the city. The focus of the original game revolved around-surprise-retrieving chaos emeralds from the Rogues and Eggman. Eggman, as well as a new set of avian foes dubbed the Babylon Rogues. If you missed the first game, Sonic Riders transplanted Sonic and company to a tech-heavy future and pitted them against Dr. You'll find plenty of familiar faces in the game. We got our hands on work-in-progress versions of the game on both platforms to see what Sega is cooking up in the aftermath of the promising but uneven original. The original game was a multiplatform release for the GameCube, PlayStation 2, and Xbox, and likewise Zero Gravity is hitting the PS2 and Wii. Yes, we know that Sonic, Tails, Knuckles, and many other characters from the Sonic universe are a speedy lot and can even fly, but hey, it's the future and they need hoverboards now roll with it. ![]() Sonic Riders: Zero Gravity is the upcoming sequel to Sonic Riders and casts Sega's venerable hedgehog in a hoverboard racer with a selection of familiar faces.
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